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Old 19th April 2006, 03:05
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Kaniff Kaniff is offline
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Lightbulb Image

Can anyone help me, I'm trying to create a web page, but what i want to do is make the name in the background image, so that it flashes sort of like my sig, but basically using the image itself as the lettering, so it sort of looks like the letters have been cut out of the background forming the letters. I know of a way to do this but it takes ages to get each letter done, is there any software out there that will make the process alot quicker?
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Old 19th April 2006, 06:25
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Re : Image

I think I have an Idea of what you want to do, I'm not aware of any application that will do that for you automatically, u're still gonna have to build each frame seperatly, You can do it the 3D way to build up ur frames and animation, some macromedia products can do that, or u can use a Ray Tracing package and a modeler to do it, or 3DSmax and export as avi, ur still gonna need a way to convert ur avi to animated gif or to flash or build up ur animation frame by frame.

if u've never used ray tracers modelers etc.. then you might aswell stick with ur 2D graphics package.

I've done something similar with Povray and Moray, basically u texture a flat 2D plane with your image and light it, opposite u insert ur text and make the text material a Reflecting surface like a mirror, point the camera at it and ur text should show the reflected image, then render each character one at a time, then use gif builder to construct ur animation frame by frame.

with 3DS max or Maya it's much easier and you can export directly to an animation, again you will need tools to convert from avi to gif or flash or whatever..

it all depends on the image/texture/material, if it's dynamic then you're going to have to do it manually.

if u do find a better way then plz post ur solution here, maybe someone can do a tutorial along similar lines here.


peace out
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Old 19th April 2006, 06:40
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Kaniff Kaniff is offline
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Thanx Trojan, will try it and try find a solution if it does not work!
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Old 19th April 2006, 21:18
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For doing something like that I'd go for programs aimed to animations like Adobe After Effects or Discreet Combustion( I use this last one. If you want me to try a quick test let me know, but I'm far far away from my computer these days until I go back home in 2 days inshallah.
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Old 20th April 2006, 00:00
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Quote:
Originally Posted by lazzhar
For doing something like that I'd go for programs aimed to animations like Adobe After Effects or Discreet Combustion( I use this last one. If you want me to try a quick test let me know, but I'm far far away from my computer these days until I go back home in 2 days inshallah.
why you got to the UK eventually?
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Old 20th April 2006, 10:04
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Originally Posted by Trojan
You can do it the 3D way to build up ur frames and animation, some macromedia products can do that, or u can use a Ray Tracing package and a modeler to do it, or 3DSmax
if u've never used ray tracers modelers etc.. then you might aswell stick with ur 2D graphics package.

with 3DS max or Maya it's much easier and you can export directly to an animation, again you will need tools to convert from avi to gif or flash or whatever..
That 3DS max is wicked, and comes at a hell of a price too £2500+ or am i being stupid?
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Old 27th April 2006, 18:34
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re:3DS Max

yes 3DS max is expensive;

But there are alternatives, give 3DS Gmax a spin, u'll need a seperate renderer, or ways to export to another rendering package.

3DS Gmax is free, If U own one of the games listed in the Gmax site then u won't need another renderer, the games engine itself can be used to render anything u want, and exporting from he games engine u'd need ways to capture screen motion into video or whatever.

Again there's Maya PLE and that is free.

Blender is freeware and comparable to 3DS MAX.


peace out
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